

Halo 3 on the other hand, has recognizable different pieces of each vehicle tear off and fly away as it gets more and more damaged really giving the player an understanding of how much more it can take. While it's important to remember that the gameplay of Halo Infinite's vehicle destruction is from an unfinished build of the game, fans are correct in pointing out the game's simpler approach, as the vehicles tend to abruptly explode without much indication other than small fires and the red glow. Halo Infinite vs Halo 3 vehicle destruction effects/presentation from Many commenters on the video voiced their preference for Halo 3's presentation, stating Halo Infinite's vehicle destruction looks too simple. Halo Infinite seems to be favoring an arcade style that telegraphs when a vehicle is close to exploding with a bright red glow, while Halo 3 follows a more realistic approach that features more internal engine flames and debris that realistically gets flung from the explosion.
Reddit halo 3 pc Pc#
RELATED: Halo Infinite PC Features Support FreeSync, FOV Adjustments, LAN, and More The results are pretty interesting, with both games showcasing two discrete styles when it comes to handling destruction. Posted to r/Halo, Reddit user u/noble_actual_yt's video compared the destruction physics of three different Halo vehicles, a ghost, a warthog, and a mongoose, by shooting at them until they explode in both games. Despite the clear amount of work that 343 Industries has done on the game during its year-long delay, comparisons between Halo Infiniteand Halo 3 are still being made, with one video, in particular, showing side-by-side comparisons of the way that both games handle vehicle destruction. When its gameplay was initially revealed last year, many fans were not impressed with Halo Infinite, comparing its visuals to older entries in the franchise, specifically Halo 3.
